Sunday, July 27, 2008

PSN, what gives?

OK, the Playstation Network now has the exact same features of the other systems, but they have topnotch downloadable games that put most professional games to shame. For instance, I was playing a game demo called Pixeljunk Eden, where the focus is on jumping around and opening flowers. It is all HD sprites, which are so detailed you can barely tell that they are pixelated. Its pretty, has soothing odd music, and a simple interface. Now, the jumps are fairly hard to make, but it is a 2D platformer.

Another game, Everyday Shooter, does indeed have everyday controls, but everything else is oddly perfect. Enemies explode with guitar notes, chaining explosions makes wonderful melodies, and no matter how insanely difficult it gets, I feel relaxed when playing it.

I believe this has to do with the fact that Sony decided to be nice to little developers who want on the network. Sony has been less effective at keeping big companies exclusive, but small companies are so happy to be included in a bleeding edge console, they are quite happy to stay. Also, small games aren't expected to have realistic graphics and excellent physics. So the maker can focus on the experience, not the perfect graphics. Its true that these games could exist on any console, but Sony has seemed to master the quirky little game.

Hope they keep it up, big games just dont seem to be worth it as much. Pretty? Sure. Fun? Judging from the anger levels I feel, they stink. Unless a big game is made by someone I like and trust, I am going to avoid them.

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